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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,668Acc. 2026.14668

HH_TGMR_SKserver_20260721

Rust server · in the archive since 14 September 2026

Offline 49.109.126.91:28015 checked 43d ago

To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#14,668no region published
Last wipe51d agoTue 8 Sep, 01:41 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on HH_TGMR_SKserver_20260721 mean?

You can see the tags HH_TGMR_SKserver_20260721 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include HH_TGMR_SKserver_20260721?

The Rust Server History lists that feature HH_TGMR_SKserver_20260721 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does HH_TGMR_SKserver_20260721 run?

On Windows, HH_TGMR_SKserver_20260721 runs Rust network protocol 2633 and build 163794. Steam updates your game for you; joining needs the same protocol.

Is HH_TGMR_SKserver_20260721 online, and how reliable is it?

HH_TGMR_SKserver_20260721 was last seen 43 days 14 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 14 September 2026 is when Rust Server History first saw it.

Where is HH_TGMR_SKserver_20260721 located?

You will find no region published by HH_TGMR_SKserver_20260721. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 49.109.126.91:28015.

Wipe log

What is the wipe schedule on HH_TGMR_SKserver_20260721?

The rhythm of HH_TGMR_SKserver_20260721 cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 51 days 6 hours ago.

Population

How does HH_TGMR_SKserver_20260721 rank against other Rust servers?

The last seven days of player hours place HH_TGMR_SKserver_20260721 at #14,668, among the top – of all ranked servers.

How busy is HH_TGMR_SKserver_20260721?

The last sighting of HH_TGMR_SKserver_20260721 in the live count was 43 days 14 hours ago; it is offline now.

Rules, map

What are the rules and settings on HH_TGMR_SKserver_20260721?

You will not find a gather rate in the name of HH_TGMR_SKserver_20260721. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does HH_TGMR_SKserver_20260721 run?

A procedural map is what HH_TGMR_SKserver_20260721 runs; the game generates it.

How to join

How do I join HH_TGMR_SKserver_20260721?

Press F1 in Rust to open the console, then enter client.connect 49.109.126.91:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.