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Exhibit no. 15,464Acc. 2026.15464
[US] World War Rust | Test Server
Rust server · in the archive since 15 September 2026
Offline 47.6.83.67:28018 checked 35d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [US] World War Rust | Test Server mean?
These tags from [US] World War Rust | Test Server, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [US] World War Rust | Test Server?
These Rust Server History lists include [US] World War Rust | Test Server: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does [US] World War Rust | Test Server run?
Rust network protocol 2633 and build 164530 is the build [US] World War Rust | Test Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [US] World War Rust | Test Server online, and how reliable is it?
The record shows [US] World War Rust | Test Server offline at this moment, last seen 35 days 1 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 15 September 2026 is when Rust Server History first saw it.
Where is [US] World War Rust | Test Server located?
No region tag is published by [US] World War Rust | Test Server, but its name points to North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 47.6.83.67:28018.
Wipe log
What is the wipe schedule on [US] World War Rust | Test Server?
The rhythm of [US] World War Rust | Test Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 48 days 21 hours ago its current world was made.
Player counts
How does [US] World War Rust | Test Server rank against other Rust servers?
Over seven days of player hours, [US] World War Rust | Test Server ranks #15,464, inside the top 67% of all ranked servers.
How busy is [US] World War Rust | Test Server?
[US] World War Rust | Test Server is offline at present, having last been seen 35 days 1 hours ago.
Map and rules
What are the rules and settings on [US] World War Rust | Test Server?
The name of [US] World War Rust | Test Server carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does [US] World War Rust | Test Server run?
A procedural map is what [US] World War Rust | Test Server runs; the game generates it.
Joining the server
How do I join [US] World War Rust | Test Server?
Press F1 in Rust to open the console, then enter client.connect 47.6.83.67:28018 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.