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Exhibit no. 12,052Acc. 2026.12052

Cybers Private Test Server

Rust server, NA · in the archive since 16 September 2026

Online NA 47.28.14.230:28015 checked 8m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#12,052top 54% · #1368 in NA
Last wipe1d agoTue 27 Oct, 07:19 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 21:35 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202607:07 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct 202614:46 UTC26d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    24.7 days
    Players before
    0
  3. Fri 2 Oct 202600:24 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  4. Thu 1 Oct 202618:10 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Thu 24 Sep 202601:31 UTC34d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    7.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0001:0010:0020:00Wiped Tue 27 Oct, 07:07 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608022:0007:0016:0001:0010:0020:00Wiped Tue 27 Oct, 07:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 54% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Cybers Private Test Server mean?

The game's server browser reads these tags published by Cybers Private Test Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Cybers Private Test Server?

These Rust Server History lists include Cybers Private Test Server: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Does Cybers Private Test Server run smoothly?

Averaged over the last 48 hours: 60 server fps, with 51 the lowest. Buildings, deployables and everything else in the world came to as many as 144,318 entities. Memory use peaked at 3,914 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Cybers Private Test Server run?

The recorded build for Cybers Private Test Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Cybers Private Test Server online, and how reliable is it?

The live count shows Cybers Private Test Server online right now. Going by its reported uptime, it restarted about 36 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 16 September 2026.

Where is Cybers Private Test Server located?

With its NA tag, Cybers Private Test Server lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 47.28.14.230:28015.

Wipe history

What does wipe day look like on Cybers Private Test Server?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on Cybers Private Test Server?

There is no next wipe to predict on Cybers Private Test Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 38 hours ago.

Player record

How does Cybers Private Test Server rank against other Rust servers?

Cybers Private Test Server takes #1,368 in North America on seven-day player hours, with #12,052 overall and a place in the top 54% of all ranked servers.

How busy is Cybers Private Test Server?

Against 10 slots, Cybers Private Test Server records 0 players right now. The seven-day average stands at 0 players; the peak is 1. An average of 1 players at 08:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on Cybers Private Test Server?

No gather rate is stated in the name of Cybers Private Test Server. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Cybers Private Test Server run?

Generated by the game at size 5,000 with seed 1, the map on Cybers Private Test Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Cybers Private Test Server?

Press F1 in Rust to open the console, then enter client.connect 47.28.14.230:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.