Open every day, at every hour Admission free 11,841 servers and 73,926 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 9,036Acc. 2026.9036

TuxGeek's Playhouse

Rust server · in the archive since 13 September 2026

Online 47.27.235.190:28030 checked 11m ago

oxidepremium
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#9,036top 41%
Last wipe27d agoThu 1 Oct, 18:29 UTC · no schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:35 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:29 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TuxGeek's Playhouse mean?

The game's server browser reads these tags published by TuxGeek's Playhouse: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^q (Premium): The server admits only players holding Rust's premium status; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TuxGeek's Playhouse?

These Rust Server History lists include TuxGeek's Playhouse: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Premium ^q and Oxide ^o; Group limit: 5 or more.

Server record

Does TuxGeek's Playhouse run smoothly?

Across the last 48 hours it averaged 59 server fps; the low was 41. As many as 53,822 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,007 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does TuxGeek's Playhouse run?

The recorded build for TuxGeek's Playhouse is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TuxGeek's Playhouse online, and how reliable is it?

At this moment TuxGeek's Playhouse is online. About 5 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is TuxGeek's Playhouse located?

You will find no region published by TuxGeek's Playhouse. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 47.27.235.190:28030 as the address.

Wipe record

What does wipe day look like on TuxGeek's Playhouse?

2 players on average was the busiest its recent wipes drew. At 46 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on TuxGeek's Playhouse?

TuxGeek's Playhouse wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 27 days 19 hours ago, the current world is what it runs now.

Population

How does TuxGeek's Playhouse rank against other Rust servers?

The last seven days of player hours place TuxGeek's Playhouse at #9,036, among the top 41% of all ranked servers.

How busy is TuxGeek's Playhouse?

0 players are on TuxGeek's Playhouse at present, from 100 slots. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 00:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on TuxGeek's Playhouse?

You will not find a gather rate in the name of TuxGeek's Playhouse. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. Plugins in use: Oxide. The server admits only players holding Rust's premium status. VAC from Valve is switched on.

Which map does TuxGeek's Playhouse run?

A procedural map of size 3,000 with seed 1070066215 is what TuxGeek's Playhouse runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join TuxGeek's Playhouse?

Enter client.connect 47.27.235.190:28030 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. The server admits only players holding Rust's premium status. https://discord.com/invite/HdDZwkc6qG is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^q
Premium The server admits only players holding Rust's premium status.
^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.