Open every day, at every hour Admission free 11,904 servers and 91,721 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,462Acc. 2026.14462

LocalServer

Rust server · in the archive since 13 September 2026

Offline 46.98.158.245:28015 checked 43d ago

To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#14,462no region published
Last wipe43d agoSun 13 Sep, 22:07 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on LocalServer mean?

The game's server browser reads these tags published by LocalServer: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LocalServer?

The Rust Server History lists that feature LocalServer are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does LocalServer run?

Rust network protocol 2633 and build 163794 is the build LocalServer runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LocalServer online, and how reliable is it?

Offline now, LocalServer was last seen 43 days 21 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is LocalServer located?

You will find no region published by LocalServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 46.98.158.245:28015.

Wipe history

What is the wipe schedule on LocalServer?

The record holds too few of LocalServer's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 43 days 21 hours ago.

Population

How does LocalServer rank against other Rust servers?

Player hours over the last seven days put LocalServer at #14,462: a place in the top – of all ranked servers.

How busy is LocalServer?

LocalServer is offline at present, having last been seen 43 days 21 hours ago.

Rules, map

What are the rules and settings on LocalServer?

No gather rate is stated in the name of LocalServer. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does LocalServer run?

The game generates the map on LocalServer, which is procedural.

How to join

How do I join LocalServer?

Enter client.connect 46.98.158.245:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.