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Exhibit no. 14,174Acc. 2026.14174

ServerName

Rust server · in the archive since 9 October 2026

Offline 46.72.154.140:28015 checked 4d ago

To visit
Players now 0/ 1
0% full
7-day average0peak 1
Rank#14,174top 64%
Last wipe4d agoFri 23 Oct, 13:46 UTC · no schedule published
Next wipe2d 17hFri 30 Oct, 13:46 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 14:45 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202613:46 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 16 Oct 202612:22 UTC11d ago
    Peak
    1
    Crowd
    halved by day 6
    Lasted
    7.1 days
    Players before
    1
  3. Thu 15 Oct 202614:07 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  4. Fri 9 Oct 202613:55 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 13:46 UTC, in 2d 17h. Every Friday at 13:46 UTC · medium confidence

7 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

Coming wipes

  1. 2d 17hFri 30 Oct, 13:46 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 9d 17hFri 6 Nov, 13:46 UTC
  4. 16d 17hFri 13 Nov, 13:46 UTC
  5. 23d 17hFri 20 Nov, 13:46 UTC
  6. 30d 17hFri 27 Nov, 13:46 UTC
  7. 36d 22hThu 3 Dec, 19:00 UTCFW
  8. 37d 17hFri 4 Dec, 13:46 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct23 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ServerName mean?

You can see the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ServerName?

These Rust Server History lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does ServerName run?

On Windows, ServerName runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ServerName online, and how reliable is it?

Offline now, ServerName was last seen 4 days 5 hours ago. 4 of 168 hours, or 2% of the time, over the last 7 full days. The first sighting by Rust Server History was on 9 October 2026.

Where is ServerName located?

There is no region published by ServerName. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 46.72.154.140:28015.

Wipe history

What does wipe day look like on ServerName?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd fell to below half when it did not hold.

What is the wipe schedule on ServerName?

A every Friday at 13:46 UTC rhythm governs the wipes on ServerName. Due on Friday 30 October at 13:46 UTC is its next wipe. 4 days 6 hours ago its current world was made.

Player record

How does ServerName rank against other Rust servers?

Over seven days of player hours, ServerName ranks #14,174, inside the top 64% of all ranked servers.

How busy is ServerName?

No current count exists for ServerName; it was last seen 4 days 5 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on ServerName?

No gather rate is stated in the name of ServerName. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Join record

How do I join ServerName?

Press F1 in Rust to open the console, then enter client.connect 46.72.154.140:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.