This server publishes no banner
Exhibit no. 14,212Acc. 2026.14212
test_server
Rust server · in the archive since 1 October 2026
Offline 46.63.106.19:28015 checked 26d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on test_server mean?
You can see the tags test_server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166465 (Build): The game build is 166465; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include test_server?
The Rust Server History lists that feature test_server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does test_server run?
The recorded build for test_server is Rust network protocol 2634 and build 166465 on Windows. Steam updates your game for you; joining needs the same protocol.
Is test_server online, and how reliable is it?
test_server was last seen 26 days 17 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 1 October 2026.
Where is test_server located?
There is no region published by test_server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 46.63.106.19:28015.
Wipe history
What is the wipe schedule on test_server?
Its rhythm is not yet clear: too few of test_server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 26 days 20 hours ago.
Player record
How does test_server rank against other Rust servers?
Player hours over the last seven days put test_server at #14,212: a place in the top 60% of all ranked servers.
How busy is test_server?
No current count exists for test_server; it was last seen 26 days 17 hours ago.
Map and rules
What are the rules and settings on test_server?
The name of test_server carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does test_server run?
The game generates the map on test_server, which is procedural.
Join record
How do I join test_server?
Press F1 in Rust to open the console, then enter client.connect 46.63.106.19:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8
Game
gmrust
mp10
ts8
v2634
cs166465
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.