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Exhibit no. 12,922Acc. 2026.12922

Koti 2

Rust server · in the archive since 21 September 2026

Offline 46.61.245.181:28015 checked 11d ago

To visit
Players now 1/ 2
50% full
7-day average0peak –
Rank#12,922top 60%
Last wipe11d agoFri 16 Oct, 10:00 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 19:05 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202610:00 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 15 Oct 202615:26 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  3. Wed 14 Oct 202618:37 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  4. Fri 2 Oct 202614:48 UTC25d ago
    Peak
    2
    Crowd
    held half
    Lasted
    12.2 days
    Players before
    1
  5. Thu 1 Oct 202619:32 UTC FW26d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.8 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Koti 2 mean?

You can see the tags Koti 2 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Koti 2?

The Rust Server History lists that feature Koti 2 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Koti 2 run?

On Windows, Koti 2 runs Rust network protocol 2634 and build 166586. The protocol must match to join, and Steam handles that update.

Is Koti 2 online, and how reliable is it?

Offline now, Koti 2 was last seen 11 days 13 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 21 September 2026.

Where is Koti 2 located?

No region is published by Koti 2. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 46.61.245.181:28015.

Wipe record

What does wipe day look like on Koti 2?

An average peak of 1 players was drawn by its recent wipes. 2 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Koti 2?

No next wipe can be predicted: Koti 2 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 11 days 22 hours ago its current world was made.

Player counts

How does Koti 2 rank against other Rust servers?

Over seven days of player hours, Koti 2 ranks #12,922, inside the top 60% of all ranked servers.

How busy is Koti 2?

Koti 2 is offline at present, having last been seen 11 days 13 hours ago.

Rules, map

What are the rules and settings on Koti 2?

The name of Koti 2 carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Koti 2 run?

Generated by the game, the map on Koti 2 is procedural.

How to join

How do I join Koti 2?

Enter client.connect 46.61.245.181:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.