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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,411Acc. 2026.15411

RustDev

Rust server · in the archive since 24 October 2026

Offline 46.59.150.253:28015 checked 3d ago

To visit
Players now 0/ 24
0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe3d agoSat 24 Oct, 22:17 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustDev mean?

You can see the tags RustDev publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustDev?

The Rust Server History lists that feature RustDev are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does RustDev run?

The recorded build for RustDev is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustDev online, and how reliable is it?

Offline now, RustDev was last seen 3 days 4 hours ago. Of 72 hours in the last 3 full days, 8 were up: 11% of the time. 24 October 2026 is when Rust Server History first saw it.

Where is RustDev located?

You will find no region published by RustDev. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 46.59.150.253:28015.

Wipe history

What is the wipe schedule on RustDev?

The record holds too few of RustDev's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 3 days 13 hours ago, the current world is what it runs now.

Player record

How does RustDev rank against other Rust servers?

Over seven days of player hours, RustDev ranks #15,411, inside the top 69% of all ranked servers.

How busy is RustDev?

The last sighting of RustDev in the live count was 3 days 4 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on RustDev?

You will not find a gather rate in the name of RustDev. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does RustDev run?

The game generates the map on RustDev, which is procedural.

Join record

How do I join RustDev?

Enter client.connect 46.59.150.253:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp24,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp24
Max players The server holds 24 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.