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Exhibit no. 15,339Acc. 2026.15339

t8ezyq

Rust server · in the archive since 5 October 2026

Offline 46.39.57.97:28015 checked 2d ago

To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe2d agoMon 26 Oct, 14:24 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 14:25 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202613:48 UTC2d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 15 Oct 202617:09 UTC13d ago
    Peak
    1
    Crowd
    held half
    Lasted
    10.9 days
    Players before
    2
  3. Sat 10 Oct 202612:11 UTC18d ago
    Peak
    2
    Crowd
    held half
    Lasted
    5.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctThu 15 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on t8ezyq mean?

You can see the tags t8ezyq publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include t8ezyq?

These Rust Server History lists include t8ezyq: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Which version of Rust does t8ezyq run?

Rust network protocol 2634 and build 166652 is the build t8ezyq runs, on Windows. The protocol must match to join, and Steam handles that update.

Is t8ezyq online, and how reliable is it?

t8ezyq was last seen 2 days 17 hours ago and is offline right now. 2 of 168 hours, or 1% of the time, over the last 7 full days. First seen by Rust Server History on 5 October 2026.

Where is t8ezyq located?

No region is published by t8ezyq. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 46.39.57.97:28015.

Wipe record

What does wipe day look like on t8ezyq?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on t8ezyq?

There is no next wipe to predict on t8ezyq, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 2 days 17 hours ago its current world was made.

Player record

How does t8ezyq rank against other Rust servers?

Player hours over the last seven days put t8ezyq at #15,339: a place in the top 69% of all ranked servers.

How busy is t8ezyq?

No current count exists for t8ezyq; it was last seen 2 days 17 hours ago. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on t8ezyq?

You will not find a gather rate in the name of t8ezyq. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does t8ezyq run?

The game generates the map on t8ezyq, which is procedural.

Join record

How do I join t8ezyq?

Press F1 in Rust to open the console, then enter client.connect 46.39.57.97:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.