Open every day, at every hour Admission free 11,762 servers and 65,727 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 13,786Acc. 2026.13786

ServerName

Rust server · in the archive since 14 September 2026

Offline 46.254.246.135:28015 checked 23d ago

To visit
Players now 1/ 5
20% full
7-day average0peak –
Rank#13,786top 61%
Last wipe26d agoSat 3 Oct, 10:47 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 16:35 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202610:47 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202616:22 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  3. Thu 17 Sep 202604:00 UTC42d ago
    Peak
    1
    Crowd
    held half
    Lasted
    15.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ServerName mean?

The game's server browser reads these tags published by ServerName: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include ServerName?

The Rust Server History lists that feature ServerName are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does ServerName run?

On Windows, ServerName runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is ServerName online, and how reliable is it?

The record shows ServerName offline at this moment, last seen 23 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 14 September 2026.

Where is ServerName located?

There is no region published by ServerName. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 46.254.246.135:28015.

Wipe record

What does wipe day look like on ServerName?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on ServerName?

There is no next wipe to predict on ServerName, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 26 days 1 hours ago its current world was made.

Player counts

How does ServerName rank against other Rust servers?

Player hours over the last seven days put ServerName at #13,786: a place in the top 61% of all ranked servers.

How busy is ServerName?

ServerName is offline at present, having last been seen 23 days 19 hours ago.

Rules and settings

What are the rules and settings on ServerName?

The name of ServerName carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does ServerName run?

The game generates the map on ServerName, which is procedural.

Join record

How do I join ServerName?

Press F1 in Rust to open the console, then enter client.connect 46.254.246.135:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.