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Exhibit no. 5,755Acc. 2026.5755

SVRS

Rust server · in the archive since 13 September 2026

Offline 46.253.60.233:28015 checked 20h ago

To visit
Players now 0/ 4
0% full
7-day average2peak 2
Rank#5,755top 26%
Last wipe23d agoSun 4 Oct, 17:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 22:20 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202617:57 UTC23d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5219:0020:0021:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608019:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on SVRS mean?

You can see the tags SVRS publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include SVRS?

The Rust Server History lists that feature SVRS are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does SVRS run smoothly?

Across the last 48 hours it averaged 73 server fps; the low was 67. Buildings, deployables and everything else in the world came to as many as 280,976 entities. Memory use peaked at 3,539 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does SVRS run?

On Linux, SVRS runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is SVRS online, and how reliable is it?

SVRS was last seen 20 hours ago and is offline right now. The uptime it reports puts the last restart at about 2 hours ago. It was up for 19 of 168 hours in the last 7 full days, 11% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is SVRS located?

There is no region published by SVRS. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 46.253.60.233:28015 as the address.

Wipe history

What does wipe day look like on SVRS?

At their busiest, its recent wipes drew an average of 2 players. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on SVRS?

Its rhythm is not yet clear: too few of SVRS's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 23 days 1 hours ago its current world was made.

Player counts

How does SVRS rank against other Rust servers?

The last seven days of player hours place SVRS at #5,755, among the top 26% of all ranked servers.

How busy is SVRS?

SVRS is offline at present, having last been seen 20 hours ago. Stored history gives a seven-day average of 2 players and a peak of 2. The busiest hour of the last 48 was 20:00 UTC, averaging 2 players.

Map and rules

What are the rules and settings on SVRS?

You will not find a gather rate in the name of SVRS. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does SVRS run?

A procedural map of size 5,000 with seed 706952110 is what SVRS runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join SVRS?

Enter client.connect 46.253.60.233:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.