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Exhibit no. 15,405Acc. 2026.15405

CFGaming Rust

Rust server · in the archive since 13 September 2026

Online 46.229.45.210:28015 checked 13m ago

To visit
Players now 0/ 25
0% full
7-day average0peak –
Rank#15,405top 69%
Last wipe26d agoThu 1 Oct, 18:08 UTC · no schedule published
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 23:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:08 UTC FW26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on CFGaming Rust mean?

These tags from CFGaming Rust, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp25 (Max players): 25 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include CFGaming Rust?

These Rust Server History lists include CFGaming Rust: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does CFGaming Rust run smoothly?

Averaged over the last 48 hours: 175 server fps, with 143 the lowest. As many as 66,385 entities were in the world: buildings, deployables and the rest. Up to 3,001 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does CFGaming Rust run?

The recorded build for CFGaming Rust is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is CFGaming Rust online, and how reliable is it?

At this moment CFGaming Rust is online. The uptime it reports puts the last restart at about 6 days 17 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is CFGaming Rust located?

You will find no region published by CFGaming Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.229.45.210:28015.

Wipe log

What does wipe day look like on CFGaming Rust?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on CFGaming Rust?

The force wipe is the only wipe on CFGaming Rust, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 26 days 5 hours ago, the current world is what it runs now.

Population

How does CFGaming Rust rank against other Rust servers?

Over seven days of player hours, CFGaming Rust ranks #15,405, inside the top 69% of all ranked servers.

How busy is CFGaming Rust?

0 players are on CFGaming Rust at present, from 25 slots. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on CFGaming Rust?

The name of CFGaming Rust carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does CFGaming Rust run?

Generated by the game at size 3,500 with seed 1337, the map on CFGaming Rust is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join CFGaming Rust?

Enter client.connect 46.229.45.210:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp25
Max players 25 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.