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Exhibit no. 12,993Acc. 2026.12993

My Server Name

Rust server · in the archive since 26 September 2026

Offline 46.191.189.172:28015 checked 12d ago

To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#12,993top 60%
Last wipe12d agoSat 17 Oct, 09:03 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 09:20 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202609:03 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 13 Oct 202612:08 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.9 days
    Players before
    1
  3. Mon 12 Oct 202610:16 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  4. Sat 10 Oct 202609:07 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    1
  5. Fri 9 Oct 202610:21 UTC20d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  6. Sat 26 Sep 202609:10 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    13 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 17 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep1 Oct10 Oct15 Oct19 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Server Name mean?

You can see the tags My Server Name publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Server Name?

These Rust Server History lists include My Server Name: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does My Server Name run?

The recorded build for My Server Name is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you; joining needs the same protocol.

Is My Server Name online, and how reliable is it?

The record shows My Server Name offline at this moment, last seen 12 days 6 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 26 September 2026 is when Rust Server History first saw it.

Where is My Server Name located?

There is no region published by My Server Name. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 46.191.189.172:28015.

Wipe history

What does wipe day look like on My Server Name?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on My Server Name?

There is no next wipe to predict on My Server Name, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 12 days 7 hours ago its current world was made.

Player counts

How does My Server Name rank against other Rust servers?

Player hours over the last seven days put My Server Name at #12,993: a place in the top 60% of all ranked servers.

How busy is My Server Name?

My Server Name is offline at present, having last been seen 12 days 6 hours ago.

Rules and settings

What are the rules and settings on My Server Name?

The name of My Server Name carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Joining the server

How do I join My Server Name?

Entering client.connect 46.191.189.172:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.