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Exhibit no. 13,288Acc. 2026.13288

Moscow Classic Lab's

Rust server · in the archive since 15 September 2026

Offline 46.188.26.22:28015 checked 42d ago

To visit
Players now 1/ 250
0% full
7-day average0peak –
Rank#13,288no region published
Last wipe42d agoTue 15 Sep, 10:08 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Moscow Classic Lab's mean?

You can see the tags Moscow Classic Lab's publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp250 (Max players): 250 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Moscow Classic Lab's?

The Rust Server History lists that feature Moscow Classic Lab's are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Moscow Classic Lab's run?

Rust network protocol 2633 and build 163794 is the build Moscow Classic Lab's runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Moscow Classic Lab's online, and how reliable is it?

The record shows Moscow Classic Lab's offline at this moment, last seen 42 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 15 September 2026 is when Rust Server History first saw it.

Where is Moscow Classic Lab's located?

There is no region published by Moscow Classic Lab's. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.188.26.22:28015.

Wipe history

What is the wipe schedule on Moscow Classic Lab's?

The rhythm of Moscow Classic Lab's cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 42 days 8 hours ago its current world was made.

Population

How does Moscow Classic Lab's rank against other Rust servers?

Player hours over the last seven days put Moscow Classic Lab's at #13,288: a place in the top – of all ranked servers.

How busy is Moscow Classic Lab's?

No current count exists for Moscow Classic Lab's; it was last seen 42 days 5 hours ago.

Rules, map

What are the rules and settings on Moscow Classic Lab's?

The name of Moscow Classic Lab's carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Moscow Classic Lab's run?

A procedural map is what Moscow Classic Lab's runs; the game generates it.

How to join

How do I join Moscow Classic Lab's?

Press F1 in Rust to open the console, then enter client.connect 46.188.26.22:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp250,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp250
Max players 250 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.