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Exhibit no. 2,498Acc. 2026.2498
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Rust server, EU · in the archive since 13 September 2026
Online EU 46.174.54.159:28015 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 16 Sep18:19 1 Oct18:31 · FW 15 Oct20:32 24 Oct18:07 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:00 UTCAll times UTC.
The record of each wipe
-
Sat 24 Oct 202618:07 UTC4d ago
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 15 Oct 202620:32 UTC13d ago
- Peak
- 7
- Crowd
- halved by day 3
- Lasted
- 8.9 days
- Players before
- 0
-
Thu 1 Oct 202618:31 UTC FW27d ago
- Peak
- 6
- Crowd
- halved by day 13
- Lasted
- 14.1 days
- Players before
- 0
-
Wed 16 Sep 202618:19 UTC42d ago
- Peak
- 4
- Crowd
- halved by day 13
- Lasted
- 15 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] mean?
You can see the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Its entry in the server browser sits under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
These Rust Server History lists include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.
Server record
Does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run smoothly?
144 server fps on average over the last 48 hours, never below 109. Buildings, deployables and everything else in the world came to as many as 84,076 entities. Memory use peaked at 3,464 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run?
The recorded build for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] online, and how reliable is it?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is listed as online now. About 22 hours ago is when it last restarted, judged by the uptime it reports. It was up for 165 of 168 hours in the last 7 full days, 98% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] located?
With its EU tag, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 46.174.54.159:28015.
Wipe history
What does wipe day look like on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
At their busiest, its recent wipes drew an average of 8 players. On the latest wipe, 24 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 13 the crowd fell to below half when it did not hold.
What is the wipe schedule on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Once a month [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 4 days 9 hours ago. A monthly wipe schedule is published in its tags.
Player counts
How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] rank against other Rust servers?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] ranks #2,498 on seven-day player hours: top 11% overall and #959 in Europe.
How busy is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Of its 75 slots, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] currently has 0 filled. Stored history gives a seven-day average of 2 players and a peak of 11. An average of 6 players at 09:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
1x gathering is what the name of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] records. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.
Which map does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run?
Seed 1337, size 3,500: such is the procedural map [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Entering client.connect 46.174.54.159:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://rtsrv.gamestores.app/.
The label explained
Server tags
What each tag this server publishes means.
Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.