The server's own banner, as it publishes it
Exhibit no. 4,486Acc. 2026.4486
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W
Rust server, EU · in the archive since 13 September 2026
Online EU 46.174.52.245:25026 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 14 Sep11:02 14 Oct09:42 14 Oct18:57 15 Oct06:17 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 21:35 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202606:17 UTC13d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 14 Oct 202618:57 UTC14d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
-
Wed 14 Oct 202609:42 UTC14d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Mon 14 Sep 202611:02 UTC44d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 29.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 54% in EU, and #288 of the quad servers (top 35%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W mean?
These tags from CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
The Rust Server History lists that feature CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W are: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server record
Does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run smoothly?
Across the last 48 hours it averaged 93 server fps; the low was 30. As many as 70,846 entities were in the world: buildings, deployables and the rest. Up to 2,651 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?
Rust network protocol 2635 and build 168909 is the build CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W online, and how reliable is it?
The live count shows CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W online right now. Going by its reported uptime, it restarted about 19 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W located?
The EU tag is how CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 46.174.52.245:25026 as the address.
Wipe log
What does wipe day look like on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
3 players on average was the busiest its recent wipes drew. At 33 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.
What is the wipe schedule on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
The force wipe is the only wipe on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 13 days 12 hours ago. A monthly wipe schedule is published in its tags.
Player counts
How does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W rank against other Rust servers?
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W ranks #4,486 on seven-day player hours: top 20% overall and #1,580 in Europe. Ranked against other quad servers, it stands at #288.
How busy is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
Against 100 slots, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W records 1 players right now. The seven-day average stands at 0 players; the peak is 3. The busiest hour of the last 48 was 13:00 UTC, averaging 2 players.
Map and rules
What are the rules and settings on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
You can read a 2x gather rate in the name of CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. You may join a group of up to 4 players (quad). Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.
Which map does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?
Generated by the game at size 3,750 with seed 1763371800, the map on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
Entering client.connect 46.174.52.245:25026 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.