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Exhibit no. 16,020Acc. 2026.16020

DoGames Rust Test

Rust server · in the archive since 3 October 2026

Offline 46.151.208.35:25580 checked 24d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,020top 71%
Last wipe24d agoSat 3 Oct, 15:48 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on DoGames Rust Test mean?

The game's server browser reads these tags published by DoGames Rust Test: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include DoGames Rust Test?

These Rust Server History lists include DoGames Rust Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does DoGames Rust Test run?

On Linux, DoGames Rust Test runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is DoGames Rust Test online, and how reliable is it?

The record shows DoGames Rust Test offline at this moment, last seen 24 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 3 October 2026.

Where is DoGames Rust Test located?

You will find no region published by DoGames Rust Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 46.151.208.35:25580.

Wipe record

What is the wipe schedule on DoGames Rust Test?

The record holds too few of DoGames Rust Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 24 days 18 hours ago.

Population

How does DoGames Rust Test rank against other Rust servers?

Player hours over the last seven days put DoGames Rust Test at #16,020: a place in the top 71% of all ranked servers.

How busy is DoGames Rust Test?

No current count exists for DoGames Rust Test; it was last seen 24 days 16 hours ago.

Map and rules

What are the rules and settings on DoGames Rust Test?

You will not find a gather rate in the name of DoGames Rust Test. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does DoGames Rust Test run?

The game generates the map on DoGames Rust Test, which is procedural.

Join record

How do I join DoGames Rust Test?

Press F1 in Rust to open the console, then enter client.connect 46.151.208.35:25580 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.