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Exhibit no. 5,838Acc. 2026.5838

LocalServer

Rust server · in the archive since 16 September 2026

Offline 46.150.82.141:28015 checked 12h ago

To visit
Players now 1/ 100
1% full
7-day average1peak 1
Rank#5,838top 26%
Last wipe3d agoSat 24 Oct, 14:33 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 22:20 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202614:33 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 17 Oct 202606:16 UTC11d ago
    Peak
    1
    Crowd
    held half
    Lasted
    7.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0019:0020:0022:0021:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep18 Oct23 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on LocalServer mean?

These tags from LocalServer, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include LocalServer?

These Rust Server History lists include LocalServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does LocalServer run?

Rust network protocol 2635 and build 168909 is the build LocalServer runs, on Windows. The protocol must match to join, and Steam handles that update.

Is LocalServer online, and how reliable is it?

Offline now, LocalServer was last seen 12 hours ago. 30 of 168 hours, or 18% of the time, over the last 7 full days. First seen by Rust Server History on 16 September 2026.

Where is LocalServer located?

No region is published by LocalServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 46.150.82.141:28015 as the address.

Wipe log

What does wipe day look like on LocalServer?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on LocalServer?

The rhythm of LocalServer cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 3 days 20 hours ago, the current world is what it runs now.

Population

How does LocalServer rank against other Rust servers?

The last seven days of player hours place LocalServer at #5,838, among the top 26% of all ranked servers.

How busy is LocalServer?

No current count exists for LocalServer; it was last seen 12 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1. An average of 1 players at 19:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on LocalServer?

The name of LocalServer carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does LocalServer run?

The game generates the map on LocalServer, which is procedural.

Join record

How do I join LocalServer?

Entering client.connect 46.150.82.141:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.