Open every day, at every hour Admission free 11,681 servers and 64,778 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,383Acc. 2026.15383

ship test

Rust server · in the archive since 17 October 2026

Offline 46.138.47.50:28015 checked 7d ago

To visit
Players now 0/ 3
0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe11d agoSat 17 Oct, 10:58 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ship test mean?

The game's server browser reads these tags published by ship test: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ship test?

The Rust Server History lists that feature ship test are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does ship test run?

Rust network protocol 2634 and build 167781 is the build ship test runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ship test online, and how reliable is it?

ship test was last seen 7 days 16 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 17 October 2026 is when Rust Server History first saw it.

Where is ship test located?

No region is published by ship test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 46.138.47.50:28015.

Wipe log

What is the wipe schedule on ship test?

The rhythm of ship test cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 11 days ago its current world was made.

Population

How does ship test rank against other Rust servers?

Player hours over the last seven days put ship test at #15,383: a place in the top 70% of all ranked servers.

How busy is ship test?

The last sighting of ship test in the live count was 7 days 16 hours ago; it is offline now.

Rules and settings

What are the rules and settings on ship test?

You will not find a gather rate in the name of ship test. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does ship test run?

Generated by the game, the map on ship test is procedural.

Joining the server

How do I join ship test?

Press F1 in Rust to open the console, then enter client.connect 46.138.47.50:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.