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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,599Acc. 2026.16599

Pokahontas

Rust server · in the archive since 26 September 2026

Offline 46.13.44.109:28015 checked 31d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,599top 71%
Last wipe31d agoSat 26 Sep, 07:39 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Pokahontas mean?

You can see the tags Pokahontas publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Pokahontas?

The Rust Server History lists that feature Pokahontas are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Pokahontas run?

Rust network protocol 2633 and build 165217 is the build Pokahontas runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Pokahontas online, and how reliable is it?

Pokahontas was last seen 31 days 22 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 26 September 2026.

Where is Pokahontas located?

No region is published by Pokahontas. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 46.13.44.109:28015.

Wipe log

What is the wipe schedule on Pokahontas?

Its rhythm is not yet clear: too few of Pokahontas's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 31 days 22 hours ago its current world was made.

Population

How does Pokahontas rank against other Rust servers?

The last seven days of player hours place Pokahontas at #16,599, among the top 71% of all ranked servers.

How busy is Pokahontas?

Pokahontas is offline at present, having last been seen 31 days 22 hours ago.

Map and rules

What are the rules and settings on Pokahontas?

You will not find a gather rate in the name of Pokahontas. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does Pokahontas run?

Generated by the game at size 2,500 with seed 12345, the map on Pokahontas is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Pokahontas?

Enter client.connect 46.13.44.109:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.