Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,373Acc. 2026.15373

My Rust Staging Server

Rust server · in the archive since 25 October 2026

Offline 45.85.105.29:28015 checked 3d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe3d agoSun 25 Oct, 17:08 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 17:15 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202615:02 UTC3d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Rust Staging Server mean?

The game's server browser reads these tags published by My Rust Staging Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs169082 (Build): This server runs game build 169082; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Rust Staging Server?

The Rust Server History lists that feature My Rust Staging Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does My Rust Staging Server run?

The recorded build for My Rust Staging Server is Rust network protocol 2635 and build 169082 on Windows. Steam updates your game for you; joining needs the same protocol.

Is My Rust Staging Server online, and how reliable is it?

My Rust Staging Server was last seen 3 days 2 hours ago and is offline right now. It was up for 0 of 48 hours in the last 2 full days, 0% of the time. 25 October 2026 is when Rust Server History first saw it.

Where is My Rust Staging Server located?

No region is published by My Rust Staging Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 45.85.105.29:28015 as the address.

Wipe record

What does wipe day look like on My Rust Staging Server?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on My Rust Staging Server?

Its rhythm is not yet clear: too few of My Rust Staging Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 3 days 2 hours ago, the current world is what it runs now.

Population

How does My Rust Staging Server rank against other Rust servers?

The last seven days of player hours place My Rust Staging Server at #15,373, among the top 69% of all ranked servers.

How busy is My Rust Staging Server?

No current count exists for My Rust Staging Server; it was last seen 3 days 2 hours ago. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on My Rust Staging Server?

The name of My Rust Staging Server carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does My Rust Staging Server run?

The game generates the map on My Rust Staging Server, which is procedural.

Join record

How do I join My Rust Staging Server?

Press F1 in Rust to open the console, then enter client.connect 45.85.105.29:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs169082,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs169082
Build This server runs game build 169082.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.