The server's own banner, as it publishes it
Exhibit no. 15,129Acc. 2026.15129
JumpRust.com - Test Server
Rust server, EU · in the archive since 29 September 2026
Offline EU 45.8.187.65:26666 checked 11d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
29 Sep Last seen 1 Oct09:01 7 Oct09:27 8 Oct06:56 15 Oct14:37 16 Oct06:58 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 07:20 UTCAll times UTC.
The record of each wipe
-
Fri 16 Oct 202606:58 UTC11d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 15 Oct 202614:37 UTC12d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Thu 8 Oct 202606:56 UTC19d ago
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 7.3 days
- Players before
- 0
-
Wed 7 Oct 202609:27 UTC20d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Thu 1 Oct 202609:01 UTC26d ago
- Peak
- 1+1 in the queue
- Crowd
- –
- Lasted
- 6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on JumpRust.com - Test Server mean?
These tags from JumpRust.com - Test Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts100 (Group limit): The team cap is 100; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include JumpRust.com - Test Server?
The Rust Server History lists that feature JumpRust.com - Test Server are: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does JumpRust.com - Test Server run?
Rust network protocol 2634 and build 167781 is the build JumpRust.com - Test Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is JumpRust.com - Test Server online, and how reliable is it?
JumpRust.com - Test Server was last seen 11 days 21 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 29 September 2026 is when Rust Server History first saw it.
Where is JumpRust.com - Test Server located?
In Europe, JumpRust.com - Test Server lists itself with its EU tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 45.8.187.65:26666.
Wipe log
What does wipe day look like on JumpRust.com - Test Server?
An average peak of 1 players was drawn by its recent wipes. At 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.
What is the wipe schedule on JumpRust.com - Test Server?
JumpRust.com - Test Server wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 11 days 22 hours ago. Its tags carry a monthly wipe schedule.
Population
How does JumpRust.com - Test Server rank against other Rust servers?
JumpRust.com - Test Server takes #2,590 in Europe on seven-day player hours, with #15,129 overall and a place in the top 70% of all ranked servers.
How busy is JumpRust.com - Test Server?
No current count exists for JumpRust.com - Test Server; it was last seen 11 days 21 hours ago.
Rules, map
What are the rules and settings on JumpRust.com - Test Server?
You will not find a gather rate in the name of JumpRust.com - Test Server. The group limit is 100 players. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.
Which map does JumpRust.com - Test Server run?
Seed 1337, size 4,200: such is the procedural map JumpRust.com - Test Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: ✿ JumpRust.com EU™ FPS+.
How to join
How do I join JumpRust.com - Test Server?
Entering client.connect 45.8.187.65:26666 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://jumprust.com is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts100,^o^z
Game
gmrust
mp0
ts100
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.