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Exhibit no. 15,285Acc. 2026.15285

test

Rust server · in the archive since 12 October 2026

Offline 45.45.239.214:27115 checked 10d ago

vanillamoddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,285top 69%
Last wipe10d agoSun 18 Oct, 23:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 02:00 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202623:57 UTC10d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 17 Oct 202619:32 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct20 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on test mean?

The game's server browser reads these tags published by test: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^d (Combat training): Practise aim and PvP here; the loot is given to you; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include test?

The Rust Server History lists that feature test are: Modded Rust servers: the record and Rust aim training servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does test run?

The recorded build for test is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is test online, and how reliable is it?

Offline now, test was last seen 10 days 5 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 12 October 2026.

Where is test located?

No region is published by test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 45.45.239.214:27115 as the address.

Wipe record

What does wipe day look like on test?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on test?

Its rhythm is not yet clear: too few of test's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 10 days 7 hours ago.

Population

How does test rank against other Rust servers?

The last seven days of player hours place test at #15,285, among the top 69% of all ranked servers.

How busy is test?

The last sighting of test in the live count was 10 days 5 hours ago; it is offline now.

Map and rules

What are the rules and settings on test?

You will not find a gather rate in the name of test. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads combat training, aim practice and PvP drills, loot supplied. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does test run?

A procedural map of size 6,000 with seed 1337 is what test runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

Joining the server

How do I join test?

Entering client.connect 45.45.239.214:27115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://rustlands.net is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^v,^d,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^d
Combat training Practise aim and PvP here; the loot is given to you.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.