Open every day, at every hour Admission free 11,845 servers and 80,760 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,274Acc. 2026.15274

111OdawgsWorld

Rust server · in the archive since 9 October 2026

Offline 45.140.128.78:10200 checked 8d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,274top 69%
Last wipe26d agoThu 1 Oct, 19:08 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 111OdawgsWorld mean?

You can see the tags 111OdawgsWorld publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Build number: 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 111OdawgsWorld?

These Rust Server History lists include 111OdawgsWorld: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does 111OdawgsWorld run?

The recorded build for 111OdawgsWorld is Rust network protocol 2634 and build 167231 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is 111OdawgsWorld online, and how reliable is it?

Offline now, 111OdawgsWorld was last seen 8 days 19 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 9 October 2026 is when Rust Server History first saw it.

Where is 111OdawgsWorld located?

There is no region published by 111OdawgsWorld. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 45.140.128.78:10200.

Wipe record

What is the wipe schedule on 111OdawgsWorld?

The record holds too few of 111OdawgsWorld's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 1 hours ago.

Player record

How does 111OdawgsWorld rank against other Rust servers?

Over seven days of player hours, 111OdawgsWorld ranks #15,274, inside the top 69% of all ranked servers.

How busy is 111OdawgsWorld?

The last sighting of 111OdawgsWorld in the live count was 8 days 19 hours ago; it is offline now.

Rules and settings

What are the rules and settings on 111OdawgsWorld?

The name of 111OdawgsWorld carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does 111OdawgsWorld run?

Generated by the game at size 3,500 with seed 6738, the map on 111OdawgsWorld is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join 111OdawgsWorld?

Entering client.connect 45.140.128.78:10200 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167231
Build Build number: 167231.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.