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Exhibit no. 8,070Acc. 2026.8070

LONG WAR Server

Rust server · in the archive since 18 September 2026

Offline 45.138.174.22:28912 checked 13d ago

solo vanillamoddedoxide
To visit
Players now 4/ 100
4% full
7-day average0peak –
Rank#8,070top 37%
Last wipe14d agoWed 14 Oct, 12:36 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 14 Oct 2026, 16:25 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202612:17 UTC14d ago
    Peak
    17
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 13 Oct 202607:27 UTC15d ago
    Peak
    17
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  3. Sat 19 Sep 202609:53 UTC39d ago
    Peak
    7
    Crowd
    halved by day 2
    Lasted
    23.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
14wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 37% of all ranked servers, and #176 of the solo servers (top 84%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LONG WAR Server mean?

The game's server browser reads these tags published by LONG WAR Server: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slot count: 100; ts1 (Group limit): Teams are capped at 1; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LONG WAR Server?

The Rust Server History lists that feature LONG WAR Server are: Modded Rust servers: the record and Solo Rust servers, on record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo.

The record

Which version of Rust does LONG WAR Server run?

Rust network protocol 2634 and build 167781 is the build LONG WAR Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is LONG WAR Server online, and how reliable is it?

LONG WAR Server was last seen 13 days 23 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 18 September 2026.

Where is LONG WAR Server located?

You will find no region published by LONG WAR Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.138.174.22:28912.

Wipe log

What does wipe day look like on LONG WAR Server?

An average peak of 14 players was drawn by its recent wipes. 2 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on LONG WAR Server?

There is no next wipe to predict on LONG WAR Server, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 14 days 3 hours ago its current world was made.

Population

How does LONG WAR Server rank against other Rust servers?

Over seven days of player hours, LONG WAR Server ranks #8,070, inside the top 37% of all ranked servers. Ranked against other solo servers, it stands at #176.

How busy is LONG WAR Server?

No current count exists for LONG WAR Server; it was last seen 13 days 23 hours ago.

Rules, map

What are the rules and settings on LONG WAR Server?

You will not find a gather rate in the name of LONG WAR Server. Teams are not permitted; the server is solo. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does LONG WAR Server run?

A procedural map of size 3,500 with seed 2222 is what LONG WAR Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join LONG WAR Server?

Enter client.connect 45.138.174.22:28912 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts1,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players Slot count: 100.
ts1
Group limit Teams are capped at 1.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.