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Exhibit no. 662Acc. 2026.0662
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1
Rust server · in the archive since 13 September 2026
Online 45.136.204.49:20000 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 18 Sep10:57 25 Sep10:57 1 Oct18:48 · FW 2 Oct10:57 9 Oct10:55 16 Oct10:55 23 Oct10:54 30 Oct10:54 5 Nov19:00 · FW 6 Nov10:54 13 Nov10:54 20 Nov10:54 27 Nov10:54 3 Dec19:00 · FW 4 Dec10:54
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 09:55 UTCAll times UTC.
The record of each wipe
-
Fri 23 Oct 202610:54 UTC4d ago
- Peak
- 101
- Crowd
- –
- Lasted
- running
- Players before
- 10
-
Fri 16 Oct 202610:55 UTC11d ago
- Peak
- 66
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 8
-
Fri 9 Oct 202610:55 UTC18d ago
- Peak
- 73
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 7
-
Fri 2 Oct 202610:57 UTC25d ago
- Peak
- 58
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 11
-
Thu 1 Oct 202618:48 UTC FW26d ago
- Peak
- 58
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 6
-
Fri 25 Sep 202610:57 UTC32d ago
- Peak
- 83
- Crowd
- halved by day 3
- Lasted
- 6.3 days
- Players before
- 9
-
Fri 18 Sep 202610:57 UTC39d ago
- Peak
- 128
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 10:54 UTC, in 2d 0h. Every Friday at 10:54 UTC · high confidence
Coming wipes
- 2d 0hFri 30 Oct, 10:54 UTC
- 8d 8hThu 5 Nov, 19:00 UTCFW
- 9d 0hFri 6 Nov, 10:54 UTC
- 16d 0hFri 13 Nov, 10:54 UTC
- 23d 0hFri 20 Nov, 10:54 UTC
- 30d 0hFri 27 Nov, 10:54 UTC
- 36d 8hThu 3 Dec, 19:00 UTCFW
- 37d 0hFri 4 Dec, 10:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 101, 6 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers, and #35 of the quad servers (top 4%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
Who runs UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
The same operator most likely runs UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 and 4 other servers we track, as all publish a ultimaterust.com hostname.
What do the server tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 mean?
These tags from UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): The server holds 150 slots; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes fall every week; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
These Rust Server History lists include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: 2x Rust servers: the record, Modded Rust servers: the record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.
Server entry
Does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run smoothly?
Across the last 48 hours it averaged 59 server fps; the low was 59. Buildings, deployables and everything else in the world came to as many as 158,791 entities. Up to 5,533 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run?
The recorded build for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 online, and how reliable is it?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is listed as online now. The uptime it reports puts the last restart at about 4 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 13 September 2026.
Where is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 located?
You will find no region published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 45.136.204.49:20000.
Wipe history
What does wipe day look like on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
At their busiest, its recent wipes drew an average of 80 players. On the latest wipe, 6 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.
What is the wipe schedule on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
A every Friday at 10:54 UTC rhythm governs the wipes on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. On Friday 30 October at 10:54 UTC its next wipe is due. 4 days 23 hours ago its current world was made. The tags list a weekly wipe schedule.
Player counts
How does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 rank against other Rust servers?
Player hours over the last seven days put UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 at #662: a place in the top 3% of all ranked servers. Within its group of quad servers, this entry ranks #35.
How busy is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Of its 150 slots, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 currently has 10 filled. A seven-day average of 20 players is recorded, with a peak of 101. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 21 players.
Map and rules
What are the rules and settings on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
The name states a 2x gather rate for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. A group may hold 4 players at most (quad). Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run?
Seed 1337, size 4,250: such is the procedural map UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Entering client.connect 45.136.204.49:20000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts4
Game
gmrust
mp150
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.