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Exhibit no. 5,737Acc. 2026.5737
Dev Testing Server - Unsecure
Rust server · in the archive since 20 September 2026
Offline 45.129.156.2:28015 checked 23h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
20 Sep Last seen 22 Sep19:01 4 Oct12:37 11 Oct13:35 23 Oct13:08 24 Oct12:40
a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 18:55 UTCAll times UTC.
The record of each wipe
-
Sat 24 Oct 202612:40 UTC3d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 23 Oct 202613:08 UTC4d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Sun 11 Oct 202613:35 UTC16d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 12 days
- Players before
- 1
-
Sun 4 Oct 202612:37 UTC23d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
-
Tue 22 Sep 202619:01 UTC34d ago
- Peak
- 1
- Crowd
- halved by day 9
- Lasted
- 11.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Dev Testing Server - Unsecure mean?
These tags from Dev Testing Server - Unsecure, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Dev Testing Server - Unsecure?
These Rust Server History lists include Dev Testing Server - Unsecure: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server record
Which version of Rust does Dev Testing Server - Unsecure run?
The recorded build for Dev Testing Server - Unsecure is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.
Is Dev Testing Server - Unsecure online, and how reliable is it?
Offline now, Dev Testing Server - Unsecure was last seen 23 hours ago. 39 of 168 hours, or 23% of the time, over the last 7 full days. The first sighting by Rust Server History was on 20 September 2026.
Where is Dev Testing Server - Unsecure located?
No region is published by Dev Testing Server - Unsecure. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 45.129.156.2:28015.
Wipe history
What does wipe day look like on Dev Testing Server - Unsecure?
1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. By day 9 the crowd fell to below half when it did not hold.
What is the wipe schedule on Dev Testing Server - Unsecure?
No next wipe can be predicted: Dev Testing Server - Unsecure wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 3 days 2 hours ago its current world was made.
Population
How does Dev Testing Server - Unsecure rank against other Rust servers?
The last seven days of player hours place Dev Testing Server - Unsecure at #5,737, among the top 26% of all ranked servers.
How busy is Dev Testing Server - Unsecure?
Dev Testing Server - Unsecure is offline at present, having last been seen 23 hours ago. The seven-day average stands at 1 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 15:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on Dev Testing Server - Unsecure?
No gather rate is stated in the name of Dev Testing Server - Unsecure. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched off.
Which map does Dev Testing Server - Unsecure run?
The game generates the map on Dev Testing Server - Unsecure, which is procedural.
How to join
How do I join Dev Testing Server - Unsecure?
Entering client.connect 45.129.156.2:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.