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Exhibit no. 1,365Acc. 2026.1365
肝帝|10月16日|2倍|半月清|50%维护
Rust server, EA · in the archive since 13 September 2026
Online EA 43.249.193.239:13020 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep17:46 1 Oct20:12 · FW 15 Oct16:40 5 Nov19:00 · FW 12 Nov16:40 3 Dec19:00 · FW 10 Dec16:40
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:50 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202616:40 UTC13d ago
- Peak
- 12
- Crowd
- –
- Lasted
- running
- Players before
- 2
-
Thu 1 Oct 202620:12 UTC FW27d ago
- Peak
- 12
- Crowd
- held half
- Lasted
- 13.9 days
- Players before
- 2
-
Thu 17 Sep 202617:46 UTC41d ago
- Peak
- 14
- Crowd
- halved by day 13
- Lasted
- 14.1 days
- Players before
- 6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 14d 1hThu 12 Nov, 16:40 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 42d 1hThu 10 Dec, 16:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers, top 25% in EA, and #134 of the trio servers (top 21%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on 肝帝|10月16日|2倍|半月清|50%维护 mean?
The game's server browser reads these tags published by 肝帝|10月16日|2倍|半月清|50%维护: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slot count: 100; ts3 (Group limit): The team cap is 3; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): East Asia is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include 肝帝|10月16日|2倍|半月清|50%维护?
The Rust Server History lists that feature 肝帝|10月16日|2倍|半月清|50%维护 are: Modded Rust servers: the record and Trio Rust servers: the record. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The record
Does 肝帝|10月16日|2倍|半月清|50%维护 run smoothly?
Averaged over the last 48 hours: 70 server fps, with 43 the lowest. As many as 143,395 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,449 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does 肝帝|10月16日|2倍|半月清|50%维护 run?
Rust network protocol 2635 and build 168909 is the build 肝帝|10月16日|2倍|半月清|50%维护 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is 肝帝|10月16日|2倍|半月清|50%维护 online, and how reliable is it?
肝帝|10月16日|2倍|半月清|50%维护 is listed as online now. Going by its reported uptime, it restarted about 6 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is 肝帝|10月16日|2倍|半月清|50%维护 located?
In Asia, 肝帝|10月16日|2倍|半月清|50%维护 lists itself with its EA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 43.249.193.239:13020 as the address.
Wipe log
What does wipe day look like on 肝帝|10月16日|2倍|半月清|50%维护?
An average peak of 13 players was drawn by its recent wipes. At 19 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 13 the crowd fell to below half when it did not hold.
What is the wipe schedule on 肝帝|10月16日|2倍|半月清|50%维护?
The wipes on 肝帝|10月16日|2倍|半月清|50%维护 follow a every 4 weeks on Thursday at 16:40 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 22 hours ago its current world was made. Its tags carry a wipe schedule of every two weeks.
Population
How does 肝帝|10月16日|2倍|半月清|50%维护 rank against other Rust servers?
Seven days of player hours rank 肝帝|10月16日|2倍|半月清|50%维护 at #1,365, in the top 6% of all ranked servers; within Asia it is #137. Within its group of trio servers, this entry ranks #134.
How busy is 肝帝|10月16日|2倍|半月清|50%维护?
3 players are on 肝帝|10月16日|2倍|半月清|50%维护 at present, from 100 slots. The seven-day average stands at 5 players; the peak is 9. Stored history puts the busiest hour of the past 48 at 15:00 UTC, averaging 6 players.
Map and rules
What are the rules and settings on 肝帝|10月16日|2倍|半月清|50%维护?
No gather rate is stated in the name of 肝帝|10月16日|2倍|半月清|50%维护. A group may hold 3 players at most (trio). survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.
Which map does 肝帝|10月16日|2倍|半月清|50%维护 run?
Generated by the game at size 4,000 with seed 159921947, the map on 肝帝|10月16日|2倍|半月清|50%维护 is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join 肝帝|10月16日|2倍|半月清|50%维护?
Enter client.connect 43.249.193.239:13020 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmvanilla,cs168909,ts3,^o^z
Game
gmvanilla
mp100
ts3
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.