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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,244Acc. 2026.15244

OTCHO

Rust server · in the archive since 13 October 2026

Offline 41.109.200.68:28015 checked 15d ago

quad softcore
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,244top 71%
Last wipe25d agoSat 3 Oct, 10:53 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers, and #607 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on OTCHO mean?

These tags from OTCHO, read by the game's server browser, are: gmsoftcore (Game mode): The ruleset is softcore, an easier one; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include OTCHO?

The Rust Server History lists that feature OTCHO are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Server entry

Which version of Rust does OTCHO run?

On Linux, OTCHO runs Rust network protocol 2634 and build 167584. The protocol must match to join, and Steam handles that update.

Is OTCHO online, and how reliable is it?

OTCHO was last seen 15 days 1 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 October 2026.

Where is OTCHO located?

You will find no region published by OTCHO. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 41.109.200.68:28015.

Wipe history

What is the wipe schedule on OTCHO?

The record holds too few of OTCHO's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 25 days 14 hours ago.

Player record

How does OTCHO rank against other Rust servers?

Over seven days of player hours, OTCHO ranks #15,244, inside the top 71% of all ranked servers. Ranked against other quad servers, it stands at #607.

How busy is OTCHO?

OTCHO is offline at present, having last been seen 15 days 1 hours ago.

Rules, map

What are the rules and settings on OTCHO?

The name of OTCHO carries no gather rate. A group may hold 4 players at most (quad). Under game mode, the entry reads softcore, Facepunch's gentler mode, where you retain some loot. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does OTCHO run?

The game generates the map on OTCHO, which is procedural.

How to join

How do I join OTCHO?

Press F1 in Rust to open the console, then enter client.connect 41.109.200.68:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167584,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, an easier one.
mp50
Max players The server holds 50 slots.
ts4
Group limit The team cap is 4.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.