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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,842Acc. 2026.15842

OTCHO

Rust server · in the archive since 8 October 2026

Offline 41.108.208.0:28015 checked 20d ago

quad softcore
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,842top 72%
Last wipe25d agoSat 3 Oct, 10:53 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on OTCHO mean?

You can see the tags OTCHO publishes, read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore, applies here; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): A team may hold no more than 4; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include OTCHO?

These Rust Server History lists include OTCHO: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

The record

Which version of Rust does OTCHO run?

On Linux, OTCHO runs Rust network protocol 2634 and build 167058. Steam updates your game for you; joining needs the same protocol.

Is OTCHO online, and how reliable is it?

The record shows OTCHO offline at this moment, last seen 20 days 4 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 8 October 2026.

Where is OTCHO located?

You will find no region published by OTCHO. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 41.108.208.0:28015.

Wipe history

What is the wipe schedule on OTCHO?

The record holds too few of OTCHO's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 17 hours ago.

Player record

How does OTCHO rank against other Rust servers?

Over seven days of player hours, OTCHO ranks #15,842, inside the top 72% of all ranked servers. Within its group of quad servers, this entry ranks #635.

How busy is OTCHO?

OTCHO is offline at present, having last been seen 20 days 4 hours ago.

Rules, map

What are the rules and settings on OTCHO?

The name of OTCHO carries no gather rate. You may join a group of up to 4 players (quad). Under game mode, the entry reads softcore, Part of your loot stays with you in this easier Facepunch mode. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does OTCHO run?

Generated by the game, the map on OTCHO is procedural.

How to join

How do I join OTCHO?

Enter client.connect 41.108.208.0:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore, applies here.
mp50
Max players The server holds 50 slots.
ts4
Group limit A team may hold no more than 4.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167058
Build This server runs game build 167058.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.