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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,098Acc. 2026.15098

AlphaGSM itrust

Rust server · in the archive since 15 October 2026

Offline 40.80.212.245:29272 checked 13d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,098top 70%
Last wipe13d agoThu 15 Oct, 15:14 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on AlphaGSM itrust mean?

You can see the tags AlphaGSM itrust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include AlphaGSM itrust?

These Rust Server History lists include AlphaGSM itrust: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does AlphaGSM itrust run?

On Linux, AlphaGSM itrust runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is AlphaGSM itrust online, and how reliable is it?

The record shows AlphaGSM itrust offline at this moment, last seen 13 days 7 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 15 October 2026 is when Rust Server History first saw it.

Where is AlphaGSM itrust located?

No region is published by AlphaGSM itrust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 40.80.212.245:29272 as the address.

Wipe log

What is the wipe schedule on AlphaGSM itrust?

The rhythm of AlphaGSM itrust cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 13 days 7 hours ago.

Player record

How does AlphaGSM itrust rank against other Rust servers?

Over seven days of player hours, AlphaGSM itrust ranks #15,098, inside the top 70% of all ranked servers.

How busy is AlphaGSM itrust?

No current count exists for AlphaGSM itrust; it was last seen 13 days 7 hours ago.

Map and rules

What are the rules and settings on AlphaGSM itrust?

No gather rate is stated in the name of AlphaGSM itrust. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does AlphaGSM itrust run?

Generated by the game, the map on AlphaGSM itrust is procedural.

How to join

How do I join AlphaGSM itrust?

Press F1 in Rust to open the console, then enter client.connect 40.80.212.245:29272 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.