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Exhibit no. 15,327Acc. 2026.15327

Map Test Server

Rust server · in the archive since 23 September 2026

Offline 4.71.38.166:28015 checked 14d ago

To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,327top 71%
Last wipe26d agoThu 1 Oct, 02:15 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Wed 30 Sep 202623:04 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 23 Sep 202623:17 UTC34d ago
    Peak
    1
    Crowd
    halved by day 6
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

The first 48 hours of its last wipes

Wed 30 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep28 Sep2 Oct7 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Map Test Server mean?

You can see the tags Map Test Server publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167851 (Build): The game build is 167851; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Map Test Server?

These Rust Server History lists include Map Test Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Map Test Server run?

Rust network protocol 2635 and build 167851 is the build Map Test Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Map Test Server online, and how reliable is it?

The record shows Map Test Server offline at this moment, last seen 14 days 6 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 23 September 2026.

Where is Map Test Server located?

You will find no region published by Map Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 4.71.38.166:28015 as the address.

Wipe log

What does wipe day look like on Map Test Server?

1 players on average was the busiest its recent wipes drew. 3 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 6 in those wipes where it didn't hold.

What is the wipe schedule on Map Test Server?

The record holds too few of Map Test Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 21 hours ago.

Player record

How does Map Test Server rank against other Rust servers?

The last seven days of player hours place Map Test Server at #15,327, among the top 71% of all ranked servers.

How busy is Map Test Server?

Map Test Server is offline at present, having last been seen 14 days 6 hours ago.

Rules and settings

What are the rules and settings on Map Test Server?

You will not find a gather rate in the name of Map Test Server. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

How to join

How do I join Map Test Server?

Enter client.connect 4.71.38.166:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs167851,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs167851
Build The game build is 167851.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.