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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,159Acc. 2026.15159

AlphaGSM itrust

Rust server · in the archive since 15 October 2026

Offline 4.236.92.150:21027 checked 12d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,159top 70%
Last wipe12d agoThu 15 Oct, 02:29 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on AlphaGSM itrust mean?

You can see the tags AlphaGSM itrust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include AlphaGSM itrust?

The Rust Server History lists that feature AlphaGSM itrust are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does AlphaGSM itrust run?

Rust network protocol 2634 and build 167781 is the build AlphaGSM itrust runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is AlphaGSM itrust online, and how reliable is it?

The record shows AlphaGSM itrust offline at this moment, last seen 12 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 15 October 2026.

Where is AlphaGSM itrust located?

No region is published by AlphaGSM itrust. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 4.236.92.150:21027.

Wipe history

What is the wipe schedule on AlphaGSM itrust?

The rhythm of AlphaGSM itrust cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 12 days 18 hours ago, the current world is what it runs now.

Population

How does AlphaGSM itrust rank against other Rust servers?

The last seven days of player hours place AlphaGSM itrust at #15,159, among the top 70% of all ranked servers.

How busy is AlphaGSM itrust?

AlphaGSM itrust is offline at present, having last been seen 12 days 18 hours ago.

Rules, map

What are the rules and settings on AlphaGSM itrust?

No gather rate is stated in the name of AlphaGSM itrust. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does AlphaGSM itrust run?

Generated by the game, the map on AlphaGSM itrust is procedural.

How to join

How do I join AlphaGSM itrust?

Enter client.connect 4.236.92.150:21027 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.