Open every day, at every hour Admission free 11,686 servers and 53,260 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 4,733Acc. 2026.4733

[EU] Facepunch 1

Rust server · in the archive since 1 October 2026

Offline 4.182.234.116:27014 checked 11d ago

To visit
Players now 50/ 100
50% full
7-day average0peak –
Rank#4,733top 22%
Last wipe13d agoFri 16 Oct, 20:54 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 12:35 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202620:06 UTC13d ago
    Peak
    70
    Crowd
    –
    Lasted
    running
    Players before
    56
  2. Thu 15 Oct 202607:08 UTC14d ago
    Peak
    70
    Crowd
    –
    Lasted
    1.5 days
    Players before
    64
  3. Wed 14 Oct 202622:35 UTC15d ago
    Peak
    70
    Crowd
    –
    Lasted
    0.4 days
    Players before
    50
  4. Wed 14 Oct 202615:39 UTC15d ago
    Peak
    70
    Crowd
    –
    Lasted
    0.3 days
    Players before
    52
  5. Sun 11 Oct 202613:25 UTC18d ago
    Peak
    70
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    66
  6. Sat 10 Oct 202607:19 UTC19d ago
    Peak
    70
    Crowd
    –
    Lasted
    1.3 days
    Players before
    54
  7. Fri 9 Oct 202623:44 UTC20d ago
    Peak
    70
    Crowd
    –
    Lasted
    0.3 days
    Players before
    42
  8. Fri 9 Oct 202601:28 UTC21d ago
    Peak
    70
    Crowd
    –
    Lasted
    0.9 days
    Players before
    42
  9. Wed 7 Oct 202613:50 UTC22d ago
    Peak
    70
    Crowd
    –
    Lasted
    1.5 days
    Players before
    66
  10. Tue 6 Oct 202621:24 UTC23d ago
    Peak
    70
    Crowd
    –
    Lasted
    0.7 days
    Players before
    46
Open the archive box: 8 earlier wipes
  1. Tue 6 Oct 202602:23 UTC23d ago
    Peak
    70
    Crowd
    –
    Lasted
    0.8 days
    Players before
    51
  2. Sun 4 Oct 202622:43 UTC25d ago
    Peak
    70
    Crowd
    –
    Lasted
    1.2 days
    Players before
    57
  3. Sat 3 Oct 202615:49 UTC26d ago
    Peak
    70
    Crowd
    –
    Lasted
    1.3 days
    Players before
    51
  4. Sat 3 Oct 202607:38 UTC26d ago
    Peak
    70
    Crowd
    –
    Lasted
    0.3 days
    Players before
    51
  5. Fri 2 Oct 202615:31 UTC27d ago
    Peak
    70
    Crowd
    –
    Lasted
    0.7 days
    Players before
    60
  6. Fri 2 Oct 202607:04 UTC27d ago
    Peak
    70
    Crowd
    –
    Lasted
    0.4 days
    Players before
    66
  7. Thu 1 Oct 202615:01 UTC28d ago
    Peak
    70
    Crowd
    –
    Lasted
    0.7 days
    Players before
    46
  8. Thu 1 Oct 202606:38 UTC28d ago
    Peak
    70
    Crowd
    –
    Lasted
    0.3 days
    Players before
    48

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
70wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k1 Oct6 Oct11 Oct15 Oct20 Oct25 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [EU] Facepunch 1 mean?

These tags from [EU] Facepunch 1, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; ptrak (Networking): The network layer is RakNet, the game's standard one; monthly (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; vanilla (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; tutorial (Tutorial on): Facepunch's tutorial is available here for new players; official (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; hf0b62bfa (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; stok (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [EU] Facepunch 1?

These Rust Server History lists include [EU] Facepunch 1: European Rust servers and Rust community servers. These filters on the server list bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks; Players now: At least 50.

The record

Which version of Rust does [EU] Facepunch 1 run?

On Linux, [EU] Facepunch 1 runs Rust network protocol 2634. Steam updates your game for you; joining needs the same protocol.

Is [EU] Facepunch 1 online, and how reliable is it?

The record shows [EU] Facepunch 1 offline at this moment, last seen 11 days 13 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 1 October 2026.

Where is [EU] Facepunch 1 located?

Its name points to Europe, though [EU] Facepunch 1 publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 4.182.234.116:27014.

Wipe log

What does wipe day look like on [EU] Facepunch 1?

At their busiest, its recent wipes drew an average of 70 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [EU] Facepunch 1?

No next wipe can be predicted: [EU] Facepunch 1 wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 13 days 4 hours ago.

Player counts

How does [EU] Facepunch 1 rank against other Rust servers?

The last seven days of player hours place [EU] Facepunch 1 at #4,733, among the top 22% of all ranked servers.

How busy is [EU] Facepunch 1?

The last sighting of [EU] Facepunch 1 in the live count was 11 days 13 hours ago; it is offline now.

Rules, map

What are the rules and settings on [EU] Facepunch 1?

You will not find a gather rate in the name of [EU] Facepunch 1. No group limit is recorded. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does [EU] Facepunch 1 run?

A procedural map of size 4,500 with seed 600566 is what [EU] Facepunch 1 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join [EU] Facepunch 1?

Press F1 in Rust to open the console, then enter client.connect 4.182.234.116:27014 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,v2634,monthly,official,tutorial,vanilla,hf0b62bfa,stok,gmrust

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
ptrak
Networking The network layer is RakNet, the game's standard one.

Wipe schedule

monthly
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

vanilla
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

tutorial
Tutorial on Facepunch's tutorial is available here for new players.

Other

official
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.
hf0b62bfa
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.
stok
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.