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Exhibit no. 10,053Acc. 2026.10053
LocalServer
Rust server · in the archive since 26 October 2026
Offline 39.186.94.53:28015 checked 20h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on LocalServer mean?
The game's server browser reads these tags published by LocalServer: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; v2583 (Protocol): To join, your game has to be on protocol 2583; cs110006 (Build): This server runs game build 110006; ptrak (Networking): The network layer is RakNet, the game's standard one; $rau1 (Region code): au1 is the server's region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include LocalServer?
The Rust Server History lists that feature LocalServer are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
Server record
Which version of Rust does LocalServer run?
The recorded build for LocalServer is Rust network protocol 2583 and build 110006 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is LocalServer online, and how reliable is it?
Offline now, LocalServer was last seen 20 hours ago. Of 48 hours in the last 2 full days, 17 were up: 35% of the time. The first sighting by Rust Server History was on 26 October 2026.
Where is LocalServer located?
You will find no region published by LocalServer, and its region code is au1. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 39.186.94.53:28015 as the address.
Wipe record
What is the wipe schedule on LocalServer?
Its rhythm is not yet clear: too few of LocalServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 3 days 21 hours ago, the current world is what it runs now.
Population
How does LocalServer rank against other Rust servers?
The last seven days of player hours place LocalServer at #10,053, among the top 45% of all ranked servers.
How busy is LocalServer?
LocalServer is offline at present, having last been seen 20 hours ago. A seven-day average of 0 players is recorded, with a peak of 1.
Map and rules
What are the rules and settings on LocalServer?
The name of LocalServer carries no gather rate. No figure for group size is published. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.
Which map does LocalServer run?
The game generates the map on LocalServer, which is procedural.
How to join
How do I join LocalServer?
Enter client.connect 39.186.94.53:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$rau1,v2583,gmrust,cs110006
Game
gmrust
mp10
v2583
cs110006
ptrak
$rau1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.