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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,310Acc. 2026.15310

Test265

Rust server · in the archive since 23 October 2026

Offline 39.186.94.142:28025 checked 6d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe6d agoFri 23 Oct, 00:09 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test265 mean?

These tags from Test265, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; v2583 (Protocol): The server runs game protocol 2583; matching it is required to join; cs110006 (Build): This server runs game build 110006; ptrak (Networking): The network layer is RakNet, the game's standard one; $rau1 (Region code): Recorded region code: au1. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test265?

These Rust Server History lists include Test265: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.

Server entry

Which version of Rust does Test265 run?

The recorded build for Test265 is Rust network protocol 2583 and build 110006 on Windows. The protocol must match to join, and Steam handles that update.

Is Test265 online, and how reliable is it?

Test265 was last seen 6 days 18 hours ago and is offline right now. 0 of 120 hours, or 0% of the time, over the last 5 full days. First seen by Rust Server History on 23 October 2026.

Where is Test265 located?

You will find no region published by Test265, and its region code is au1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 39.186.94.142:28025.

Wipe history

What is the wipe schedule on Test265?

The record holds too few of Test265's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 6 days 18 hours ago, the current world is what it runs now.

Player counts

How does Test265 rank against other Rust servers?

Over seven days of player hours, Test265 ranks #15,310, inside the top 69% of all ranked servers.

How busy is Test265?

No current count exists for Test265; it was last seen 6 days 18 hours ago. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on Test265?

No gather rate is stated in the name of Test265. The entry carries no group limit. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does Test265 run?

Generated by the game, the map on Test265 is procedural.

Joining the server

How do I join Test265?

Press F1 in Rust to open the console, then enter client.connect 39.186.94.142:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$rau1,v2583,gmrust,cs110006

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
v2583
Protocol The server runs game protocol 2583; matching it is required to join.
cs110006
Build This server runs game build 110006.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rau1
Region code Recorded region code: au1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.