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Exhibit no. 7,589Acc. 2026.7589

LocalServer

Rust server · in the archive since 22 October 2026

Offline 39.186.94.142:28015 checked 3d ago

pve
To visit
Players now 1/ 10
10% full
7-day average0peak 1
Rank#7,589top 34%
No wipesresets18 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Sun 25 Oct 202615:56 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Sun 25 Oct 202615:35 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sun 25 Oct 202615:05 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Sun 25 Oct 202614:53 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Sun 25 Oct 202614:11 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Sun 25 Oct 202613:59 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Sun 25 Oct 202613:32 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Sun 25 Oct 202609:27 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Sun 25 Oct 202607:25 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Sun 25 Oct 202607:03 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Sun 25 Oct 202606:54 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Sun 25 Oct 202606:26 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sun 25 Oct 202605:34 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Sat 24 Oct 202623:58 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Sat 24 Oct 202623:44 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Sat 24 Oct 202622:53 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Thu 22 Oct 202616:28 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Thu 22 Oct 202614:27 UTC6d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.4 days
    Players before
    0
  9. Thu 22 Oct 202606:59 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Thu 22 Oct 202604:11 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on LocalServer mean?

The game's server browser reads these tags published by LocalServer: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; v2583 (Protocol): To join, your game has to be on protocol 2583; cs110006 (Build): The game build is 110006; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rau1 (Region code): au1 is the server's region code; ^p (PvE): Player combat is off: the world is the threat. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include LocalServer?

The Rust Server History lists that feature LocalServer are: Rust community servers and Rust PvE servers, on record. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.

Server record

Which version of Rust does LocalServer run?

Rust network protocol 2583 and build 110006 is the build LocalServer runs, on Windows. The protocol must match to join, and Steam handles that update.

Is LocalServer online, and how reliable is it?

Offline now, LocalServer was last seen 3 days 20 hours ago. Of 144 hours in the last 6 full days, 24 were up: 17% of the time. 22 October 2026 is when Rust Server History first saw it.

Where is LocalServer located?

You will find no region published by LocalServer, and its region code is au1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 39.186.94.142:28015.

Wipe history

What is the wipe schedule on LocalServer?

LocalServer keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Player record

How does LocalServer rank against other Rust servers?

The last seven days of player hours place LocalServer at #7,589, among the top 34% of all ranked servers.

How busy is LocalServer?

No current count exists for LocalServer; it was last seen 3 days 20 hours ago. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on LocalServer?

You will not find a gather rate in the name of LocalServer. The entry carries no group limit. Recorded as pve, with this note: fighting other players is excluded. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does LocalServer run?

A procedural map is what LocalServer runs; the game generates it.

Joining the server

How do I join LocalServer?

Press F1 in Rust to open the console, then enter client.connect 39.186.94.142:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
v2583
Protocol To join, your game has to be on protocol 2583.
cs110006
Build The game build is 110006.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rau1
Region code au1 is the server's region code.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.