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Exhibit no. 13,027Acc. 2026.13027

Test Server

Rust server · in the archive since 1 October 2026

Offline 38.78.174.38:28015 checked 9d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,027top 59%
Last wipe9d agoMon 19 Oct, 04:48 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 06:00 UTCAll times UTC.

The record of each wipe

  1. Mon 19 Oct 202603:22 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 16 Oct 202623:15 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.2 days
    Players before
    1
  3. Thu 1 Oct 202607:53 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    15.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 19 OctFri 16 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct19 Oct23 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test Server mean?

These tags from Test Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168345 (Build): The game build is 168345; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Test Server?

The Rust Server History lists that feature Test Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Test Server run?

Rust network protocol 2635 and build 168345 is the build Test Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test Server online, and how reliable is it?

Offline now, Test Server was last seen 9 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 1 October 2026.

Where is Test Server located?

No region is published by Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 38.78.174.38:28015.

Wipe log

What does wipe day look like on Test Server?

At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Test Server?

There is no next wipe to predict on Test Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 9 days 3 hours ago.

Population

How does Test Server rank against other Rust servers?

The last seven days of player hours place Test Server at #13,027, among the top 59% of all ranked servers.

How busy is Test Server?

Test Server is offline at present, having last been seen 9 days 2 hours ago.

Rules and settings

What are the rules and settings on Test Server?

No gather rate is stated in the name of Test Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Test Server run?

Generated by the game, the map on Test Server is procedural.

Join record

How do I join Test Server?

Enter client.connect 38.78.174.38:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168345,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168345
Build The game build is 168345.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.