The server's own banner, as it publishes it
Exhibit no. 11,073Acc. 2026.11073
Cross-Eyed Squiggy's x20
Rust server · in the archive since 13 October 2026
Offline 38.31.74.223:28015 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Oct Last seen 14 Oct00:07 15 Oct20:04 22 Oct00:18 5 Nov19:00 · FW 12 Nov00:18 19 Nov00:18 26 Nov00:18 3 Dec19:00 · FW 10 Dec00:18
a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 02:00 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202600:18 UTC7d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct 202620:04 UTC13d ago
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 6.2 days
- Players before
- 0
-
Wed 14 Oct 202600:07 UTC15d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 13d 10hThu 12 Nov, 00:18 UTC
- 20d 10hThu 19 Nov, 00:18 UTC
- 27d 10hThu 26 Nov, 00:18 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 41d 10hThu 10 Dec, 00:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, and #533 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Cross-Eyed Squiggy's x20 mean?
You can see the tags Cross-Eyed Squiggy's x20 publishes, read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore, applies here; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes weekly; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Cross-Eyed Squiggy's x20?
These Rust Server History lists include Cross-Eyed Squiggy's x20: Rust servers: gather rate above 10x, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Server entry
Does Cross-Eyed Squiggy's x20 run smoothly?
Averaged over the last 48 hours: 62 server fps, with 55 the lowest. Buildings, deployables and everything else in the world came to as many as 76,757 entities. Memory use peaked at 2,124 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Cross-Eyed Squiggy's x20 run?
Rust network protocol 2635 and build 168909 is the build Cross-Eyed Squiggy's x20 runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Cross-Eyed Squiggy's x20 online, and how reliable is it?
Offline now, Cross-Eyed Squiggy's x20 was last seen 35 hours ago. About 2 hours ago is when it last restarted, judged by the uptime it reports. It was up for 39 of 168 hours in the last 7 full days, 23% of the time. First seen by Rust Server History on 13 October 2026.
Where is Cross-Eyed Squiggy's x20 located?
There is no region published by Cross-Eyed Squiggy's x20. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 38.31.74.223:28015.
Wipe history
What does wipe day look like on Cross-Eyed Squiggy's x20?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Cross-Eyed Squiggy's x20?
The prediction follows its tag because the record holds too few of Cross-Eyed Squiggy's x20's wipes to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 7 days 13 hours ago. Its tags carry a weekly wipe schedule.
Player counts
How does Cross-Eyed Squiggy's x20 rank against other Rust servers?
Player hours over the last seven days put Cross-Eyed Squiggy's x20 at #11,073: a place in the top 50% of all ranked servers. Within its group of quad servers, this entry ranks #533.
How busy is Cross-Eyed Squiggy's x20?
Cross-Eyed Squiggy's x20 is offline at present, having last been seen 35 hours ago. A seven-day average of 0 players is recorded, with a peak of 1.
Rules, map
What are the rules and settings on Cross-Eyed Squiggy's x20?
The name states a 20x gather rate for Cross-Eyed Squiggy's x20. A group may hold 4 players at most (quad). Recorded as softcore, with this note: Facepunch's gentler mode, where you retain some loot. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does Cross-Eyed Squiggy's x20 run?
Generated by the game at size 3,500 with seed 352165132, the map on Cross-Eyed Squiggy's x20 is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join Cross-Eyed Squiggy's x20?
Entering client.connect 38.31.74.223:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^w,^p,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
mp100
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.