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Exhibit no. 15,670Acc. 2026.15670

MCRS Aux01 Test Server

Rust server · in the archive since 13 September 2026

Offline 38.22.128.234:28315 checked 35d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,670top 71%
Last wipe38d agoMon 21 Sep, 23:12 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Sep 2026, 12:23 UTCAll times UTC.

The record of each wipe

  1. Mon 21 Sep 202623:12 UTC38d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on MCRS Aux01 Test Server mean?

The game's server browser reads these tags published by MCRS Aux01 Test Server: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165518 (Build): Build number: 165518; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include MCRS Aux01 Test Server?

The Rust Server History lists that feature MCRS Aux01 Test Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does MCRS Aux01 Test Server run?

Rust network protocol 2633 and build 165518 is the build MCRS Aux01 Test Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is MCRS Aux01 Test Server online, and how reliable is it?

The record shows MCRS Aux01 Test Server offline at this moment, last seen 35 days 15 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is MCRS Aux01 Test Server located?

You will find no region published by MCRS Aux01 Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 38.22.128.234:28315.

Wipe log

What does wipe day look like on MCRS Aux01 Test Server?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on MCRS Aux01 Test Server?

The rhythm of MCRS Aux01 Test Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 38 days 5 hours ago, the current world is what it runs now.

Player counts

How does MCRS Aux01 Test Server rank against other Rust servers?

The last seven days of player hours place MCRS Aux01 Test Server at #15,670, among the top 71% of all ranked servers.

How busy is MCRS Aux01 Test Server?

MCRS Aux01 Test Server is offline at present, having last been seen 35 days 15 hours ago.

Rules and settings

What are the rules and settings on MCRS Aux01 Test Server?

The name of MCRS Aux01 Test Server carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does MCRS Aux01 Test Server run?

Seed 69420, size 3,000: such is the procedural map MCRS Aux01 Test Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join MCRS Aux01 Test Server?

Enter client.connect 38.22.128.234:28315 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165518,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165518
Build Build number: 165518.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.