Open every day, at every hour Admission free 11,819 servers and 71,592 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 13,889Acc. 2026.13889

UGDTM

Rust server · in the archive since 27 October 2026

Offline 37.99.36.248:28015 checked 8h ago

To visit
Players now 1/ 500
0% full
7-day average1peak 1
Rank#13,889top 63%
Last wipe8h agoTue 27 Oct, 13:28 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on UGDTM mean?

The game's server browser reads these tags published by UGDTM: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include UGDTM?

The Rust Server History lists that feature UGDTM are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Which version of Rust does UGDTM run?

The recorded build for UGDTM is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is UGDTM online, and how reliable is it?

UGDTM was last seen 8 hours ago and is offline right now. 27 October 2026 is when Rust Server History first saw it.

Where is UGDTM located?

No region is published by UGDTM. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.99.36.248:28015.

Wipe log

What is the wipe schedule on UGDTM?

The rhythm of UGDTM cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 8 hours ago, the current world is what it runs now.

Player counts

How does UGDTM rank against other Rust servers?

The last seven days of player hours place UGDTM at #13,889, among the top 63% of all ranked servers.

How busy is UGDTM?

The last sighting of UGDTM in the live count was 8 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1. The busiest hour of the last 48 was 13:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on UGDTM?

The name of UGDTM carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Which map does UGDTM run?

A procedural map is what UGDTM runs; the game generates it.

Joining the server

How do I join UGDTM?

Press F1 in Rust to open the console, then enter client.connect 37.99.36.248:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.