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Exhibit no. 15,311Acc. 2026.15311

nameserver

Rust server · in the archive since 19 September 2026

Offline 37.29.88.25:28015 checked 9d ago

To visit
Players now 0/ 15
0% full
7-day average0peak –
Rank#15,311top 70%
Last wipe12d agoFri 16 Oct, 07:13 UTC · no schedule published
Next wipe1d 11hFri 30 Oct, 07:13 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 10:20 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202607:13 UTC12d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202606:22 UTC26d ago
    Peak
    3
    Crowd
    halved by day 3
    Lasted
    14 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 1d 11h. Every other Friday at 07:13 UTC · low confidence

14 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 1d 11hFri 30 Oct, 07:13 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 15d 11hFri 13 Nov, 07:13 UTC
  4. 29d 11hFri 27 Nov, 07:13 UTC
  5. 35d 23hThu 3 Dec, 19:00 UTCFW
  6. 43d 11hFri 11 Dec, 07:13 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on nameserver mean?

You can see the tags nameserver publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include nameserver?

These Rust Server History lists include nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does nameserver run?

On Windows, nameserver runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is nameserver online, and how reliable is it?

nameserver was last seen 9 days 8 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 19 September 2026 is when Rust Server History first saw it.

Where is nameserver located?

You will find no region published by nameserver. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 37.29.88.25:28015.

Wipe log

What does wipe day look like on nameserver?

An average peak of 3 players was drawn by its recent wipes. At 17 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.

What is the wipe schedule on nameserver?

The wipes on nameserver follow a every other Friday at 07:13 UTC rhythm. On Friday 30 October at 07:13 UTC its next wipe is due. Made 12 days 12 hours ago, the current world is what it runs now.

Player counts

How does nameserver rank against other Rust servers?

Player hours over the last seven days put nameserver at #15,311: a place in the top 70% of all ranked servers.

How busy is nameserver?

No current count exists for nameserver; it was last seen 9 days 8 hours ago.

Rules, map

What are the rules and settings on nameserver?

You will not find a gather rate in the name of nameserver. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does nameserver run?

A procedural map is what nameserver runs; the game generates it.

Joining the server

How do I join nameserver?

Enter client.connect 37.29.88.25:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.