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Exhibit no. 14,166Acc. 2026.14166

MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10

Rust server · in the archive since 13 October 2026

Online 37.27.108.215:7043 checked 12m ago

5x moddedoxide
To visit
Players now 0/ 5000
0% full
7-day average0peak 2
Rank#14,166top 64%
Last wipe9d agoTue 20 Oct, 11:04 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:05 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202611:04 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct 202605:04 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Mon 19 Oct 202609:04 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  4. Wed 14 Oct 202612:36 UTC15d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    4.9 days
    Players before
    1
  5. Wed 14 Oct 202606:06 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Tue 13 Oct 202611:53 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 mean?

These tags from MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp5000 (Max players): Slot count: 5,000; ts5 (Group limit): Teams are capped at 5; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

The Rust Server History lists that feature MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 are: 5x Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x.

Server entry

Does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 run smoothly?

Averaged over the last 48 hours: 68 server fps, with 27 the lowest. As many as 95,536 entities were in the world: buildings, deployables and the rest. The highest memory use was 5,889 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 run?

The recorded build for MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 online, and how reliable is it?

MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 is listed as online now. The uptime it reports puts the last restart at about 9 days 1 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 October 2026.

Where is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 located?

No region is published by MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 37.27.108.215:7043 as the address.

Wipe log

What does wipe day look like on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.

What is the wipe schedule on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

No next wipe can be predicted: MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 9 days 3 hours ago its current world was made.

Player record

How does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 rank against other Rust servers?

Over seven days of player hours, MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 ranks #14,166, inside the top 64% of all ranked servers.

How busy is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

Against 5,000 slots, MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 2.

Rules, map

What are the rules and settings on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

You can read a 5x gather rate in the name of MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10. You may play in groups of up to 5 players. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 run?

Seed 734819486, size 4,000: such is the procedural map MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

Enter client.connect 37.27.108.215:7043 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5000,ptrak,$r?,v2634,gmrust,cs167781,ts5,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp5000
Max players Slot count: 5,000.
ts5
Group limit Teams are capped at 5.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.