The server's own banner, as it publishes it
Exhibit no. 7,777Acc. 2026.7777
DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS
Rust server · in the archive since 30 September 2026
Online 37.244.237.248:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
30 Sep Now 1 Oct17:35 · FW 2 Oct12:26 8 Oct20:35 13 Oct10:04 5 Nov19:00 · FW 10 Nov10:04 24 Nov10:04 3 Dec19:00 · FW 8 Dec10:04
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:35 UTCAll times UTC.
The record of each wipe
-
Tue 13 Oct 202610:04 UTC15d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 8 Oct 202620:35 UTC20d ago
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 4.6 days
- Players before
- 0
-
Fri 2 Oct 202612:26 UTC26d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 6.3 days
- Players before
- 1
-
Thu 1 Oct 202617:35 UTC FW27d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 12d 10hTue 10 Nov, 10:04 UTC
- 26d 10hTue 24 Nov, 10:04 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 40d 10hTue 8 Dec, 10:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS mean?
These tags from DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe every fortnight; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
The Rust Server History lists that feature DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server record
Does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS run smoothly?
135 server fps on average over the last 48 hours, never below 59. As many as 74,387 entities were in the world: buildings, deployables and the rest. Up to 3,242 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS run?
On Windows, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS online, and how reliable is it?
At this moment DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is online. About 20 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 30 September 2026.
Where is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS located?
There is no region published by DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.244.237.248:28015.
Wipe log
What does wipe day look like on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
2 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.
What is the wipe schedule on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Its schedule cannot be confirmed from the record, too few of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS's wipes being on record, so the prediction follows its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 6 days 5 hours ago. A wipe every two weeks is published in its tags.
Player counts
How does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS rank against other Rust servers?
The last seven days of player hours place DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS at #7,777, among the top 35% of all ranked servers.
How busy is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Of its 100 slots, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS currently has 0 filled. The seven-day average stands at 0 players; the peak is 2.
Rules and settings
What are the rules and settings on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
You will not find a gather rate in the name of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. The limit of 8 players per group is the game's default. pve is the game mode, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.
Which map does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS run?
Generated by the game at size 3,500 with seed 1525560128, the map on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Enter client.connect 37.244.237.248:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://deadrop-server.duckdns.org/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.