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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,712Acc. 2026.13712

Local 1x1 (no EAC)

Rust server · in the archive since 10 October 2026

Offline 37.230.61.80:28015 checked 11d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,712top 63%
Last wipe19d agoFri 9 Oct, 23:15 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct18 Oct21 Oct24 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Local 1x1 (no EAC) mean?

These tags from Local 1x1 (no EAC), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local 1x1 (no EAC)?

The Rust Server History lists that feature Local 1x1 (no EAC) are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Local 1x1 (no EAC) run?

Rust network protocol 2634 and build 167398 is the build Local 1x1 (no EAC) runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Local 1x1 (no EAC) online, and how reliable is it?

The record shows Local 1x1 (no EAC) offline at this moment, last seen 11 days 19 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 10 October 2026 is when Rust Server History first saw it.

Where is Local 1x1 (no EAC) located?

There is no region published by Local 1x1 (no EAC). The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 37.230.61.80:28015 as the address.

Wipe log

What is the wipe schedule on Local 1x1 (no EAC)?

Its rhythm is not yet clear: too few of Local 1x1 (no EAC)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 19 days 10 hours ago.

Population

How does Local 1x1 (no EAC) rank against other Rust servers?

Player hours over the last seven days put Local 1x1 (no EAC) at #13,712: a place in the top 63% of all ranked servers.

How busy is Local 1x1 (no EAC)?

Local 1x1 (no EAC) is offline at present, having last been seen 11 days 19 hours ago.

Rules, map

What are the rules and settings on Local 1x1 (no EAC)?

You will not find a gather rate in the name of Local 1x1 (no EAC). The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched off.

Which map does Local 1x1 (no EAC) run?

A procedural map is what Local 1x1 (no EAC) runs; the game generates it.

How to join

How do I join Local 1x1 (no EAC)?

Entering client.connect 37.230.61.80:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.