Open every day, at every hour Admission free 11,902 servers and 73,892 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,370Acc. 2026.1370

Новосибирская Классика

Rust server, EU (eu2) · in the archive since 4 November 2026

Online EU · eu2 37.230.210.179:28035 checked 4m ago

weekly wipes vanillamoddedoxide
To visit
Players now 138/ 250
55% full
7-day average95peak 106
Rank#1,370top 6% · #563 in EU
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Wed 4 Nov 202616:00 UTC28m ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    34
  2. Wed 4 Nov 202614:50 UTC1h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    91
  3. Wed 4 Nov 202613:21 UTC3h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    98
  4. Wed 4 Nov 202611:51 UTC4h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    103
  5. Wed 4 Nov 202610:21 UTC6h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    97
  6. Wed 4 Nov 202608:52 UTC7h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    91

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
05010015020007:0009:0010:0012:0013:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608007:0009:0010:0012:0013:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Top 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Новосибирская Классика mean?

These tags from Новосибирская Классика, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $reu2 (Region code): Recorded region code: eu2; ^w (Weekly): Wipes fall every week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Its entry in the server browser sits under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Новосибирская Классика?

These Rust Server History lists include Новосибирская Классика: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 100; Average players: 50+ on average.

The record

Does Новосибирская Классика run smoothly?

Across the last 48 hours it averaged 48 server fps; the low was 48. As many as 212,949 entities were in the world: buildings, deployables and the rest. The highest memory use was 5,131 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Новосибирская Классика run?

The recorded build for Новосибирская Классика is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is Новосибирская Классика online, and how reliable is it?

The live count shows Новосибирская Классика online right now. Going by its reported uptime, it restarted about 9 minutes ago. First seen by Rust Server History on 4 November 2026.

Where is Новосибирская Классика located?

The entry for Новосибирская Классика carries a EU tag and sits in Europe; its region code is eu2. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 37.230.210.179:28035 as the address.

Wipe record

What is the wipe schedule on Новосибирская Классика?

A new world is made every few hours on Новосибирская Классика, none of which counts as a wipe; the server keeps no wipe schedule.

Player counts

How does Новосибирская Классика rank against other Rust servers?

Новосибирская Классика ranks #1,370 on seven-day player hours: top 6% overall and #563 in Europe.

How busy is Новосибирская Классика?

Against 250 slots, Новосибирская Классика records 138 players right now. The seven-day average stands at 95 players; the peak is 106. An average of 101 players at 11:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on Новосибирская Классика?

You will not find a gather rate in the name of Новосибирская Классика. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does Новосибирская Классика run?

Seed 744944234, size 4,500: such is the procedural map Новосибирская Классика runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: ВАЙП 22М НАЗАД.

Joining the server

How do I join Новосибирская Классика?

Press F1 in Rust to open the console, then enter client.connect 37.230.210.179:28035 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp250,ptrak,$reu2,v2635,^w,^v,EU,,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp250
Max players The server holds 250 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$reu2
Region code Recorded region code: eu2.

Wipe schedule

^w
Weekly Wipes fall every week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.