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Exhibit no. 2,276Acc. 2026.2276

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS

Rust server, EU · in the archive since 13 September 2026

Online EU 37.230.137.162:20530 checked 10m ago

1x biweekly wipes vanillamoddedoxidepve
To visit
Players now 4/ 50
8% full
7-day average2peak 13
Rank#2,276top 10% · #873 in EU
Last wipe4h agoThu 29 Oct, 18:16 UTC · biweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:35 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202618:16 UTC4h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Thu 15 Oct 202618:09 UTC14d ago
    Peak
    17
    Crowd
    –
    Lasted
    –
    Players before
    5
  3. Thu 1 Oct 202618:15 UTC FW28d ago
    Peak
    13
    Crowd
    halved by day 11
    Lasted
    14 days
    Players before
    5
  4. Thu 17 Sep 202618:15 UTC42d ago
    Peak
    17
    Crowd
    halved by day 7
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

21 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
16wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 7

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 20d 19hThu 19 Nov, 18:16 UTC
  3. 34d 20hThu 3 Dec, 19:00 UTCFW
  4. 41d 19hThu 10 Dec, 18:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0510152023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 18:16 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
05010015020023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 18:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

A rustmax.ru hostname is published by #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS and by 1 other server we track, which points to the same operator.

What do the server tags on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS mean?

These tags from #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

These Rust Server History lists include #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS: European Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

The record

Does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run smoothly?

72 server fps on average over the last 48 hours, never below 25. As many as 107,055 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,188 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run?

The recorded build for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS online, and how reliable is it?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is listed as online now. About 1 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS located?

With its EU tag, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 37.230.137.162:20530 as the address.

Wipe log

What does wipe day look like on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

At their busiest, its recent wipes drew an average of 16 players. At 26 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 7 it fell below half in the wipes where it did not hold.

What is the wipe schedule on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

A every 3 weeks on Thursday at 18:16 UTC rhythm governs the wipes on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 4 hours ago. The tags list a wipe schedule of every two weeks.

Player counts

How does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS rank against other Rust servers?

Seven days of player hours rank #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS at #2,276, in the top 10% of all ranked servers; within Europe it is #873.

How busy is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Against 50 slots, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS records 4 players right now. Stored history gives a seven-day average of 2 players and a peak of 13. An average of 11 players at 19:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

You can read a 1x gather rate in the name of #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run?

Seed 158279431, size 3,750: such is the procedural map #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Enter client.connect 37.230.137.162:20530 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://rustmax.gamestores.app.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.