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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,813Acc. 2026.13813

GFTS#1

Rust server · in the archive since 4 October 2026

Offline 37.212.2.137:28015 checked 24d ago

To visit
Players now 1/ 3
33% full
7-day average0peak –
Rank#13,813top 61%
Last wipe24d agoSun 4 Oct, 15:43 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on GFTS#1 mean?

You can see the tags GFTS#1 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include GFTS#1?

These Rust Server History lists include GFTS#1: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does GFTS#1 run?

On Windows, GFTS#1 runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is GFTS#1 online, and how reliable is it?

GFTS#1 was last seen 24 days 21 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 4 October 2026.

Where is GFTS#1 located?

There is no region published by GFTS#1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 37.212.2.137:28015.

Wipe history

What is the wipe schedule on GFTS#1?

The record holds too few of GFTS#1's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 24 days 22 hours ago.

Player counts

How does GFTS#1 rank against other Rust servers?

The last seven days of player hours place GFTS#1 at #13,813, among the top 61% of all ranked servers.

How busy is GFTS#1?

The last sighting of GFTS#1 in the live count was 24 days 21 hours ago; it is offline now.

Rules, map

What are the rules and settings on GFTS#1?

You will not find a gather rate in the name of GFTS#1. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does GFTS#1 run?

Generated by the game, the map on GFTS#1 is procedural.

How to join

How do I join GFTS#1?

Enter client.connect 37.212.2.137:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp3
Max players Slot count: 3.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.