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Exhibit no. 14,545Acc. 2026.14545

sliv staging

Rust server · in the archive since 22 September 2026

Offline 37.153.36.135:28015 checked 5d ago

To visit
Players now 0/ 15
0% full
7-day average0peak 1
Rank#14,545top 65%
Last wipe28d agoWed 30 Sep, 08:14 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 10:35 UTCAll times UTC.

The record of each wipe

  1. Wed 30 Sep 202608:14 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 25 Sep 202607:33 UTC33d ago
    Peak
    1
    Crowd
    held half
    Lasted
    5 days
    Players before
    1
  3. Thu 24 Sep 202618:08 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on sliv staging mean?

You can see the tags sliv staging publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168330 (Build): Build number: 168330; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include sliv staging?

The Rust Server History lists that feature sliv staging are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does sliv staging run?

Rust network protocol 2635 and build 168330 is the build sliv staging runs, on Windows. The protocol must match to join, and Steam handles that update.

Is sliv staging online, and how reliable is it?

sliv staging was last seen 5 days 16 hours ago and is offline right now. It was up for 1 of 168 hours in the last 7 full days, 1% of the time. The first sighting by Rust Server History was on 22 September 2026.

Where is sliv staging located?

No region is published by sliv staging. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 37.153.36.135:28015.

Wipe log

What does wipe day look like on sliv staging?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on sliv staging?

There is no next wipe to predict on sliv staging, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 28 days 18 hours ago, the current world is what it runs now.

Player record

How does sliv staging rank against other Rust servers?

Player hours over the last seven days put sliv staging at #14,545: a place in the top 65% of all ranked servers.

How busy is sliv staging?

sliv staging is offline at present, having last been seen 5 days 16 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on sliv staging?

No gather rate is stated in the name of sliv staging. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does sliv staging run?

Generated by the game at size 3,250 with seed 1, the map on sliv staging is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join sliv staging?

Entering client.connect 37.153.36.135:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp15
Max players The server holds 15 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168330
Build Build number: 168330.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.